Hello all, I've seen many threads where the problem has been that there are no stack traces on Android. However, we have an iOS Unity app with Performance reporting but we don't get stack traces, at least in most cases. For example, one of the errors that occur most often is: NullReferenceException: A null value was found where an object instance was required. That was the 'Message', and 'Stack trace' is empty. One type of the errors is simply with message: NullReferenceException and no stack trace. We use Unity 5.4 with IL2CPP. Any ideas how to fix this? Thank you!