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No checkbox for activating/disabling gameObject in the inspector?

Discussion in 'Editor & General Support' started by Seedersj, Jun 19, 2017.

  1. Seedersj

    Seedersj

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  2. Seedersj

    Seedersj

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    bump...
     
  3. TeohRIK

    TeohRIK

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    Your editor doesn't look right.....

    which unity version u using and have u tried to reinstall?
     
  4. Seedersj

    Seedersj

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    Tried reinstalling, still same. On latest 5.6.1
     
  5. Seedersj

    Seedersj

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  6. Seedersj

    Seedersj

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  7. Seedersj

    Seedersj

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  8. Seedersj

    Seedersj

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  9. daxiongmao

    daxiongmao

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    Unless they changed something in 5.6 I have never seen that game object inspector. My guess is you have some kind of editor code that is overwriting the default GUI.
    Or maybe you are in debug mode. But that usually has more information.
     
  10. zombiegorilla

    zombiegorilla

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    Are you selecting the object in the hierarchy or selecting the prefab in the project window?
     
  11. Seedersj

    Seedersj

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  12. zombiegorilla

    zombiegorilla

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    That is odd. Have you tried selecting cubes in an empty project? As said above, it is probably a script or editor extension that is affecting it. If you start with an empty project and don't see this behaviour, then you will know. Also does it affect any gameobject or just those trees? For example, if you just drop some cubes in the scene does it still happen?

    Also, please post images directly into the forum, and not on remote sites.
     
  13. Seedersj

    Seedersj

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    New project it doesn't happen. Now to find the script that is doing this...

    edit: Found it. Search for this if you have an issue with all gameobjects

    [CustomEditor(typeof(GameObject))]


    BTW this was added to my code 630 days ago, to give you an idea of how long I put up with this crap. smh.
     
    Last edited: Jul 10, 2017
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  14. Seedersj

    Seedersj

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    Thanks by the way!
     
    zombiegorilla likes this.