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Nav agent follow path rotation

Discussion in 'Editor & General Support' started by labayenroston, Jun 26, 2017.

  1. labayenroston

    labayenroston

    Joined:
    Jun 26, 2017
    Posts:
    1
    Hello, I implemented dynamic navmesh on my randon generated maze. I am able to make the enemy traverse the maze and go to target location however, the enemy only faces on the direction of the target location even if it turn left or right in the maze it doesnt change its rotation. I want the enemy rotation to follow whatever the rotation of the path is. please help i cant find a way. thank you