Search Unity

NAT Traversal

Discussion in 'Multiplayer' started by ZoneOfTanks, Apr 2, 2017.

  1. ZoneOfTanks

    ZoneOfTanks

    Joined:
    Aug 10, 2014
    Posts:
    128
    I may miss something, but does Unity 5.6 support NAT Traversal now? There was information, that starting from version 5.6 Unet shall have this feature, but I am not sure o_O
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
  3. aabramychev

    aabramychev

    Unity Technologies

    Joined:
    Jul 17, 2012
    Posts:
    574
    5.6 no, the next one most probably yes, NAT punch is on the stability/stress testing phase now
     
  4. IAMBATMAN

    IAMBATMAN

    Joined:
    Aug 14, 2015
    Posts:
    272
    hype hyyyype hyyyyyyyype

    you have no idea how excited I am!

    Any more info on this?
    Are you allowed to completely turn off the relay server and just use this?
    I know it doesn't work in WebGl but is there something like NAT punch for WebGL that'd work in the future?
    Andoid/IOS?
    And how easy is it to integrate with steam?
     
  5. aabramychev

    aabramychev

    Unity Technologies

    Joined:
    Jul 17, 2012
    Posts:
    574
    ouch :0) a lot of questions
    >Any more info on this?
    >Are you allowed to completely turn off the relay server and just use this?
    Don't know, I'm developer I do not make business decision

    >I know it doesn't work in WebGl but is there something like NAT punch for WebGL that'd work in the future?
    We have plans to support websockets via relay, but i'm not sure that we will support tcp punch trow implemented on javaScript:)

    >Andoid/IOS?
    Yes, sure

    >And how easy is it to integrate with steam?
    we are working on Steam support right now, ETA? Don't know :( Can say steam is on first priority list
     
  6. IAMBATMAN

    IAMBATMAN

    Joined:
    Aug 14, 2015
    Posts:
    272
    thank you very much for the responses :p
     
  7. thegreatzebadiah

    thegreatzebadiah

    Joined:
    Nov 22, 2012
    Posts:
    836