hey all, we're doing a project that has flags on boats. When we create a new boat we want to put a flag on the back sometimes. To do this we made some prefabs with interactive cloth, then when a new boat is made we put the flag on the boat. That's the idea anyway - but we're running into a few weird issues with this... First, if we instantiate the prefab using Instantiate() the cloth plane just instantly falls off..even though it's touching the collider Then we tried having the flags already in the scene and just repositioning their transform to the boat. When we move them the flag cloth just drops off as soon as we set transform.position in the script. So then we decided to move them *slowly* using Lerping. This actually sort of worked - but when then there seems to be a weird bug where the flag material is invisible in the Game view until you click back and forth in the Scene. Perhaps because it starts off screen? The magic invisible material bug also shows up in the player. Has anyone encountered these problems and know how to work with them? Unfortunately using Skinned Cloth doesn't work for the effect we are trying to get... thanks!