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massive performance regression in editor

Discussion in '2017.2 Beta' started by laurentlavigne, Jul 19, 2017.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,364
    When in play mode the playback is incredibly jerky, hiccups all the time which were not there in 5.6 so there is a big problem here and that's been there since 2017.1
    bug logged: 931625
    The project "Das Grind Machine" which QA has access to makes use of physics2d with 3d rotation, instantiates without pooling and uses HDR linear def renderpath so maybe these are the condition to get subpar interaction.
     
    MrEsquire likes this.
  2. Alex-Lian

    Alex-Lian

    Guest

    Thanks, we're investigating.
     
  3. jwvanderbeck

    jwvanderbeck

    Joined:
    Dec 4, 2014
    Posts:
    825
    Are you by chance using Linear colorspace? I have seen this issue a few times in the past with that option. Seems to be a semi-regular regression in Unity for some odd reason :)
     
  4. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,364
    Yes. Growing pain of the new render loop is my guess. It's fine in the build but the editor is unusable.