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Many unanswered open issues on current beta

Discussion in '5.6 Beta' started by bdovaz, Feb 25, 2017.

  1. bdovaz

    bdovaz

    Joined:
    Dec 10, 2011
    Posts:
    1,051
    Hi,

    I have some issues (mainly editor related) that I don't have an answer yet. Please review them because some of them are critical for continuous integration.

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    Last edited: Feb 26, 2017
  2. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    You should not post your private tracking links but only the case numbers if your post aimed towards Unity devs
     
    Peter77 likes this.
  3. bdovaz

    bdovaz

    Joined:
    Dec 10, 2011
    Posts:
    1,051
    Ok, thanks but I didn't see any personal information or project info attatched publicly, that's why I didn't care of posting that links.
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Half of the issues were processed, while others are still in the queue.

    Anyway, you may find this useful: two of your reports say that Visual Studio project gets generated incorrect in some corner cases, and because of that, it doesn't compile and thus you cannot debug your scripts. The last conclusion you made is incorrect - VS does not have to compile your scripts for debugging to work. Just press Debug -> Attach Unity debugger, and it should function correctly.