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Make mesh and 2d sprite have same color

Discussion in 'Shaders' started by bluilisht, May 5, 2017.

  1. bluilisht

    bluilisht

    Joined:
    Dec 6, 2016
    Posts:
    9

    the snowman is a sprite with Sprites/Diffuse shader, while the ground is combined mesh with Standard shader. Both supposed to have the same white color.
    What shader should i use to make their color same, even after receiving light?
     

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  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,352
    The standard shader and the sprite diffuse shader are using very different lighting models. You want to use "Legacy Shaders/Diffuse" for the non-sprites if you want them to match.