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Magic Render : PostFX for your Gaia landscapes

Discussion in 'Assets and Asset Store' started by sarum, Apr 27, 2017.

  1. sarum

    sarum

    Joined:
    Mar 2, 2014
    Posts:
    212
    °° This asset is intended for Linear colorspace/ deferred lightning °°

    5oB.png

    The first volume of Magic Render is about landscapes/outdoors and how to make them look pretty in Unity.

    Magic Render takes care of the lightning / PostFX / and Colorimetry for you.
    It is very easy to use : choose 1 of the 18 available presets .. ckick Apply .. and enjoy !

    - Try the Full Demo Here (PC_64)

    Magic Render is very versatile, it was specially designed to work with Gaia .. it will also work with any other tools or scenarios (but since it is based on color schemes : depending on your textures/shaders input, results will vary).
    If you want the exact same results shown in the screenshots/demo : use Gaia.

    Magic Render uses the Unity Post Processing Stack .. which gives you full power over the Post FX effects : tweak, modify the colors, optimize, enable/disable effects .. you have full control.
    Use the 18 presets as they are, or as a starting point to create your owns .. the sky is the limit.

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    Magic Render is also a fantastic tool if you want to learn how to setup your Unity terrains and PostFX .. just apply a preset and Magic Render will set everything for you.
    Just look at the scene and settings to understand how to get there.

    °° Magic Render is not an art package, there is no 3D models, textures or sounds included °°
    °° The demo is made with Gaia, and therefore cannot be included °°

    A few screenshots taken from the demo .. same Gaia scene .. differents Magic Render presets :

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    Last edited: May 15, 2017
  2. sarum

    sarum

    Joined:
    Mar 2, 2014
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    Last edited: Apr 27, 2017
  3. sarum

    sarum

    Joined:
    Mar 2, 2014
    Posts:
    212
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    Last edited: Apr 27, 2017
  4. sarum

    sarum

    Joined:
    Mar 2, 2014
    Posts:
    212
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    Last edited: Apr 27, 2017