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Loading : Vertex Painting VS Texture Maps

Discussion in 'General Graphics' started by TristanCms, Mar 24, 2017.

  1. TristanCms

    TristanCms

    Joined:
    Mar 17, 2017
    Posts:
    29
    Hi!

    I am making a game in which there will be an editor. In this editor (like in the sims) you will be able to change the color of your objects.

    For example : I have a green bed and I want to change it for a blue bed.

    I am wondering what should I use in term of performance ? Vertex Painting or Textures ?

    I will have to load Textures or Mesh with an AssetBundle inside my editor. Should I use Texture or Vertex Painting in term of performance ?

    Also, my game will work in VR. Maybe it changes something.