Hi guys I think it's been reported as a bug. We're using HOTWeen in our project. The same code builds right for Windows Phone 8 but fails for Windows Store. The issue is open here too: https://code.google.com/p/hotween/issues/detail?id=79 I can build the game in Unity and build it in Visual Studio without issues. The problem appears when running the game. We've released our game Minimonsters Crush, for iOS, Windows Phone, Android, and MacOSX, but we can not submit it for Windows Store, because this issue. Please can you help us. We've applied every patches since 4.5.2 with the hope to found this issue fixed, but there is no way. Thank you.
Hi, sorry about the issue. The fix is going to be included to Unity 4.5.3p2. If you need a workaround now (as in you cannot wait until next Thursday), there's a possible solution - although not a very nice one. The bug in question is present in rrw.exe program, which is actually open source. If you downloaded it, compiled it in release config and put it in Editor\Data\PlaybackEngines\metrosupport\Tools\rrw\rrw.exe, the problem should be fixed the next time you build from Unity. You can find the source code here: https://github.com/Unity-Technologies/ReferenceRewriter
Wow, thank you very much for your support. I'll try to build it and I'll back to you. Thank you very much.
Hi, I have a Windows Store application built in Unity 4.6.5. Everything worked fine there. Now I decided to switch to Unity 5 (version 5.0.1f1) and suddenly I started to get same errors as mentioned before: Is there any problem with Unity 5.0.1f1 or with HOTween? Any thoughts of fixing or working-around? Thanks
There one thing you can try: set HOTween plugin to unprocessed (that can only be done if it has no MonoBehaviours or any serializable types).
I've tried that, and it looked like it worked, but after trying to build the app in Visual studio, I've got another error:
Then it looks like you can't make that plugin unprocessed. Can you make a small project using that plugin and see if there's the same issue? If so, report it as bug (with that project attached).
Ok, it is filed with example project as bug #710570 http://fogbugz.unity3d.com/default.asp?710570_6qdorlu4tfij0hml Thanks...