1. We've introduced thread tags, search within a thread and similar thread search. Read more here.
    Dismiss Notice
  2. We've released our first Timeline Experimental Preview, our new tool for creating cutscenes and more! To check it out click here.
    Dismiss Notice
  3. All Unity Pro perpetual license customers: your special offer to subscribe is ready! Click here.
    Dismiss Notice
  4. Unity 5.5 is now released.
    Dismiss Notice
  5. Check out all the fixes for 5.5 in patch releases 1 & 2.
    Dismiss Notice
  6. Unity 5.6 beta is now available for download.
    Dismiss Notice
  7. Get prepared for the Tizen Mobile App Incentive Program! Read more about the upcoming program here.
    Dismiss Notice
  8. Enter the Microsoft Developer Challenge for a chance to win prizes. Read more about it here.
    Dismiss Notice

Is Cinema4D R13 Prime enough?

Discussion in 'External Tools' started by DeepShader, Feb 9, 2012.

  1. DeepShader

    DeepShader

    Joined:
    May 29, 2009
    Messages:
    437
    Hi,
    I'm thinking about to buy the new Cinema 4D R13. Would be the Prime-Edition enough to build games with Unity or would I miss something special from the higher versions of Cinema 4D (like Studio)?
     
  2. RoyS

    RoyS

    Joined:
    Jan 12, 2009
    Messages:
    567
    Take a look at the comparison chart for the versions. Much of what is "missing" from Prime is rendering, particles, etc - basically tasks that can be carried out in Unity. The only thing I'd really want would be the autorigger, but I can't see paying the Studio price just for that.