Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

I'm getting "Combined mesh (root: scene)" in every mesh in my scene

Discussion in 'Editor & General Support' started by Leonsito, Jun 9, 2011.

  1. Leonsito

    Leonsito

    Joined:
    May 21, 2010
    Posts:
    23
    Hi guys,

    I noticed that suddenly everytime I run my project I get this message in each one of the mesh renderers instead of saying only the name of the mesh.

    I'm not using the combine mesh scripts, never did in fact, one day it was working one way and now it's like this, the main problem is that my animations don't work now, why is this happening ? :(
     
  2. Alexey

    Alexey

    Unity Technologies

    Joined:
    May 10, 2010
    Posts:
    1,623
    static batching? you shouldn't make meshes with animations static
     
  3. Leonsito

    Leonsito

    Joined:
    May 21, 2010
    Posts:
    23
    You're right !

    Static batching was selected in the player settings :slapsface:

    Thank you !

    Edit: And the meshes with the animations were marked as static too :doubleslapface:
     
    Last edited: Jun 9, 2011
  4. iLyxa3D

    iLyxa3D

    Joined:
    Sep 25, 2013
    Posts:
    31
    I have "Combined Mesh (root: scene)" after open scene((( Before Play... How to to revert/split objects back!? (v.5.6.0f3)
     
    Addymaddy likes this.
  5. SeriouSerg

    SeriouSerg

    Joined:
    Jan 27, 2013
    Posts:
    49
    Same here (version 5.6). No way to revert. All baked light is broken.
     
  6. ArachnidAnimal

    ArachnidAnimal

    Joined:
    Mar 3, 2015
    Posts:
    1,760
    guneyozsan likes this.