Search Unity

IL2CPP build size improvements

Discussion in 'iOS and tvOS' started by David-Berger, Apr 28, 2015.

  1. 0x646877

    0x646877

    Joined:
    Apr 19, 2014
    Posts:
    24
    I was wondering if anyone could tell me. If a build download size for the device type goes over 100mb does that mean all devices are forced to use WiFI? Right now the only device that is over 100mb is Universal. Everything else is under. I am trying to keep all cell phones able to download with out wifi requirement.
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,930
    @0x646877

    I believe that Apple's requirements are still 100 MB for a non-Wifi download.
     
    David-Berger likes this.
  3. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    THANK YOU! You saved me so much headache! I had to reduce my game to under 100 MB and it was at 130 MB and when I disabled symbolication it went all the way down to 72 mb!!! YOU SAVED ME!