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ICWM - Inventory and Weapon Modding (7.3)

Discussion in 'Assets and Asset Store' started by HeyMyNameIsVoo, Jun 1, 2017.

  1. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Inventory and Weapon Modding (ICWM)



    Demoscene demonstrates all the features of the Asset : DEMOSCENE
    Demoscene which is included in the Asset : DEMOSCENE

    Inventory and Weapon Modding (ICWM) Alpha version

    unity5-logo.png

    Hi everyone. English is not my first language, so if you do not understand what I mean, please contact me and I will try my best to assist you.

    This product is not final. It will help you not to spend much time developing such a system, but simply to modify it.

    Facebook.png

    CWM - Customizable Weapon Modding system is intended for customize weapons, cars and other objects. Possessing programming skills in can easily modify it for your needs. ICWM consists of 95% C # code. This asset is easy to manage, you can easily add any item, weapon, helmet or whatever. This asset has its own requirements, which you can find in the documentation. In the future they will be simplified. I have big plans for this asset follow the news here ROADMAP
    If you can not work with the asset code, but you want to add something, you can always write to me.
    If you are interested in this asset you can contact me or see a demoscene.

    Includes:

    1) INVENTORY

    voo-voo-2.jpg

    Features:
    * Possibility of creating limitless inventory
    * Inclused slots - TacticalRig, Pockets, Backpack, BodyArmor, Helmet, Headset, Goggles, Weapon, Pistol, Knife
    * Inspect - window where you can view the items
    * Looting and drop in scene system
    * Drag&drop items between inventory (backpack, tactical rig, pockets, players slot)
    * Customizable sounds for drag and drop
    * Auto save/load inventory contents (backpack, tactical rig)
    * Dynamic change of weapon icons depending on modification
    voo-voo-9.jpg
    * Full documented and manual

    2) WEAPONS MODDING SYSTEM
    Features:
    * Good lighting
    * Rotate, move, scroll
    * Hide/unhide icons button
    * Auto save/load weapons (.xml file)
    * Full documented and manual

    3) The Axe
    4) Dan Wesson Model 715
    5) 3DMax project
    6) Photoshop projects
    7) Manual
    8) Script Documentation
    9) Video

    icon.png

    Please read the documentation before buy!!!
    Eng || Ru

    Please try before buy!
    Free quality check available here on the marketplace MyNameIsVoo
     
    Last edited: Nov 17, 2017
  2. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hey.

    Update is coming soon!

    30$
     
  3. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hi everyone.

    Update soon!

    I need to update all the documentation.
     
  4. HeyMyNameIsVoo

    HeyMyNameIsVoo

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  5. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hi guys!

    Update 4.0 soon
     
  6. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello!

    Update 4.0 soon!

    I completed the Asset update and create a small-video.



    Earlier i wrote: "I need to correct some things in the Project and make a new animation for Colt and Axe"
    I decided do not waste my time on it, I'd better start working on the next update.

    Now i need to update the demoscene and demonstrative video and tutorials and then i will send the project to the Asset Store.

    Again, if you find a bug please, send me a report!!!

    Thanks!
     
  7. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello!

    Yesterday i sent the Asset to the Asset Store Team.
    I removed the tutorial video from the asset and soon i will add them to my YouTube channel!!!
    I did this because i want to reduce the mass of Asset.

    See ROADMAP and Demos !!!
     
  8. HeyMyNameIsVoo

    HeyMyNameIsVoo

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  9. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Last edited: Aug 10, 2017
  10. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello!





     
  11. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello!

    Small Update 4.1 (ROADMAP)

    Added:
    1. Save System (watch the video)
    2. 3rd (simple, primitive) is not final. Shows how you can place a 3rd camera, body, weapon (and how it works)!!!
    By default, all saved files are deleted when the game starts:


    NOTE: Save System - how it works: see Scripts Documentation

    After updating 5.0 the Asset will be moved from partition Tools\Scripting to Templates!

    Your reviews will help me to further improve the Asset!
    Do not forget to leave a review!

     
  12. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    ICWM_logo.png
    Hey!


    Update 5.0

    See: ROADMAP, DOCUMENTATION and new Video on my YouTube channel!!!

    * Optimizing the source code, bug fixes and improvements.
    * Weapon modding UI style * Some comments on the code
    * GUI elements Your reviews will help me to further improve the Asset!


    ***********NOTE***********
    I created the vote (Twitter Vote) in which you can vote for the inventory style you are interested in!

    Follow me: YouTube, Twitter, Facebook...

    Do not forget to leave a review and rating!!!

    Kind Regards,
    MyNameIsVoo
     
    Last edited: Sep 4, 2017
  13. HeyMyNameIsVoo

    HeyMyNameIsVoo

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  14. HeyMyNameIsVoo

    HeyMyNameIsVoo

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  15. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Good day!

    Here is the video:

    Do not forget that you can change the background images.

    So, what do you think about the new inventory style?

    And send your video or screenshots how do you use the Asset!!!

    Thanks,
    MyNameIsVoo
     
  16. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    UPDATE 6.0
    * Optimizing the source code, bug fixes and improvements.
    * Inventory style - RE4 (Resident Evil 4)
    * Some comments on the code
    * New slot - pockets
    * 3 new backpack sizes
    * Space Window
    * Pages
    * 3 new slot styles (Tactical Rig) ​


    More information >>> Documentation

    Your reviews will help me to further improve the Asset!
    NOTE #1

    Scripts Documentation was not updated because I plane to create an application for scripts (API)
    NOTE #2

    If you want the backpack area to be static you need to delete script SwayCamera
    NOTE #3

    If you find bugs, please send me a report​
    Kind Regards,
    MyNameIsVoo
     
  17. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello
    Update 6.1
    Add:
    • New Mini-Menu styles
    • Combine 2 items
    • The message "NO PLACE" appears when all space is already full - by default
    More: ROADMAP
     
  18. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello everyone.

    I almost finished updating the store mode for ICWM.

    Player Statistics:
    • Money displayed on the main page
    • Automatically update of player statistics
    Sell / Buy:

    Two modes for money (Phystical and Virtual).
    Phystical mode:
    • Money prefab (size of icon 1x1)
    • Automatically creates/destroys items in the backpacks (Sell, Buy)
    • Limited - size of backpacks
    Virtual mode:
    • Unlimited amount of money
    And more...


    NOTE
    If you find a bug, please immediately let me know. I really want to help you!

    All The Best,
    MyNameIsVoo
     
  19. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    HELLO

    Update 7.0 is available (see RoadMap)
    Remember the update 7.0 - testing (for Store Mode) - it mean that you need to test the Store Mode:
    • find bugs, errors and etc (if they exist)
    • you can suggests ideas and I will try to add them
    If I do not get a single comment or bugs or suggestions, I will release the final version of the Store Mode and something else.

    Kind Regards,
    MyNameIsVoo
     
  20. thenamesace

    thenamesace

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    This looks good have you thought about adding any intergrations with other assets like RFPS/UFPS?
     
    HeyMyNameIsVoo likes this.
  21. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    Hello "thenamesace".

    See here:

    Discussing: WorkInProgress
     
    thenamesace likes this.
  22. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    HELLO

    UPDATE 7.1 available

    * Purse
    * Sort Buttons
    * RE4 Original Style
    * MultiCombine
    * Diveded Scenes (EFT, RE4 Voo Style, RE4 Original Style, Test - All)



    NOTE:
    I decided that I need to rebuild the asset versions. If you detect that your version is different from the version of the Asset, DO NOT WORRY! Check the Update!

    NOTE:
    If you find bugs, please send me a report!
     
  23. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    HELLO THERE

    SALE - save 9$

    Have time to buy the Asset
    November 27th to December 8th

    ICWM

    big.png
     
  24. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    UPDATE soon

    INCLUDES
    • PlayMaker scripts
    • New Scenes to Explore (see ROADMAP)
    • New Special Scene (Car Modding)
    • Added the new ability to create more inspect windows (before: only one)
    • New Tactical Rig style slots - x8
    • Store Mode - display the item price on the icons
    IMPROVEMENTS
    • Now you can set the amount of slots on the pockets (max - 14 slots)
    • Scaling icons in modding mode
    • Improved drag and drop system for inspect windows
    • Now when you drag the inspect windows, the item will not rotate
    • NO-PLACE (Loot mode) - now, if you drag and drop any of your items into the stash area and after you close the inventory, all items will be drop out of the stash area
    • TacticalRig - pick up system - now items with size 2х1 will automatically rotate and change its size by 1х2.
    • Now the mini-menu appears more smoothly (earlier - appeared with some lags in the background)
    BUG FIXES
    • Loot system - when you move items in the loot box and then re-open the loot, the item disappear or become in the wrong position
    • Error - when you exit the store mode, some icons lost their size (for example, weapon icons)
    • hermie: When I try to take the axe, and I have the "Loot window" at "No Place" activated, and I drag the axe out of the loot window and drop it somewhere, ICWM dies with an error.
    • hermie: When I activate "Physical money" and take some money and then go to Loot box and inspect the money and then press Escape, then I take a firearm, go to Loot box again, then the money is still visible in the inspector.
    • Fixed a bug where it was impossible to create more icons than 36 for the modding mode ELLIPSE
    • NO-PLACE (Loot mode) - Fixed a bug where items were not destroyed from the loot window, they were gradually accumulating
    • When using physical money, when we try to sell something, we calculated the sum of the items is not correct
     
  25. HeyMyNameIsVoo

    HeyMyNameIsVoo

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    HELLO

    UPDATE AVAILABLE

    BIG FREE Update 7.2 - 7.3

    Bug fixes || Improvements
    Optimizing the source code, bug fixes and improvements. ​

    Some comments on the code
    See RoadMap

    INTEGRATION
    Integrated with PlayMaker (Feature)

    ADDED
    Tooltip
    Fast moving
    Wait to destroy (mini-menu)
    Search loot (Feature)
    Enemy loot window (FEATURE)
    Inspect windowS (Feature)
    Tactical rig style - x8
    Display the item price
    Scenes to Explore
    CarModding - scene (Feature)
    and more...





    Kind Regards,
    MyNameIsVoo

    Your reviews will help me to further improve the Asset!
    Do not forget to leave a review and rating!
     
    theunitydev likes this.
  26. theunitydev

    theunitydev

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    I am also interested in UFPS integration! Keep up the great work!