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How to use the new Input system in 2017.1 b7 ?

Discussion in 'Input System' started by Vagabond_, May 31, 2017.

  1. Vagabond_

    Vagabond_

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    Aug 26, 2014
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    Hey i know that the new Input system has been included in v2017.1 b7 and i've set it as "Active Input Handling" in the Player Settings. However as i didn't follow the development process i could not figure out how to use it... Do i have to include a namespace and where to set up buttons axes etc... Thank You !
     
    JorgeAmVF likes this.
  2. Kolyasisan

    Kolyasisan

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    Feb 2, 2015
    Posts:
    397
    There's only a backend implemented. We all need to wait for a frontend to be released. We can do nothing with it right now.
     
    JorgeAmVF, Hagen, AlanMattano and 2 others like this.
  3. Vagabond_

    Vagabond_

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    Thanks for clarification !
     
  4. lassade

    lassade

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    Jan 27, 2013
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    Any updates in the 2017.2 or 2017.3?
     
  5. Vagabond_

    Vagabond_

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