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How to Add Build Platform/Target to Unity Cloud Build Project?

Discussion in 'Unity Build Automation' started by yaegz, Sep 23, 2016.

  1. yaegz

    yaegz

    Joined:
    Sep 23, 2016
    Posts:
    10
    Hey guys,

    So I'm just starting out with UCB and have managed to create a couple successful builds for iOS so far. After the semi-confusing setup, I'd say everything has been going pretty smoothly.

    Anyways, I have reached the point where I was wanting to expand the platforms for my UCB Project to also include Android as a platform. After looking on a number of different pages as well as this forum, I couldn't really find anything on it.

    Below are some screenshots of my project right now. As you can see, the only option I am given from the "Start New Builds" button is for iOS. Any ideas on how I'd add Android in there?

    Screen Shot 2016-09-23 at 11.05.31 AM.png

    Screen Shot 2016-09-23 at 11.05.17 AM.png
     
  2. timtunity3d

    timtunity3d

    Unity Technologies

    Joined:
    Oct 1, 2015
    Posts:
    130
    It's in that pull down menu where it says 'History'. Change that to 'Config'. And click the 'Setup New Target' button.
     
    yaegz likes this.
  3. yaegz

    yaegz

    Joined:
    Sep 23, 2016
    Posts:
    10
    You are the man! thanks Tim :)
     
  4. zukinet

    zukinet

    Joined:
    Oct 30, 2016
    Posts:
    51
    Hi, i didnt see DropDown History Menu, Any solution ?

    I am using Unity PLUS
     
    Last edited: Jul 25, 2017
  5. zukinet

    zukinet

    Joined:
    Oct 30, 2016
    Posts:
    51

    Hi, i didnt see DropDown History Menu, Any solution ?

    I am using Unity PLUS