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HoloLens spatial mapping and dynamic NavMesh building Unity 5.6 API

Discussion in 'Navigation' started by emka2017, May 15, 2017.

  1. emka2017

    emka2017

    Joined:
    May 15, 2017
    Posts:
    2
    Unity 5.6 has new features of NavMesh building and samples on website https://github.com/Unity-Technologies/NavMeshComponents.

    I want to create NavMesh dynamically on floor detected with spatial mapping (spatial understanding from HoloToolkit ?) and have character with NavMeshAgent walking towards camera.

    On YouTube you can find amazing videos:


    Similar navigation we can find in UrhoSharp example: https://github.com/xamarin/urho-samples/tree/master/HoloLens/06_CrowdNavigation

    Do you know any code sample for HoloLens with Unity 5.6 and NavMeshAgent?
     
    schallerala and christougher like this.