Discussion in 'Linux Editor' started by Scellow, Aug 26, 2015.
This seems to be fixed on 5.6.0b1
What weed you are smoking there ? ) It's NOT fixed, I tried.
@u_rs it's good weed
@_jp maybe that's because I added -no-throttle-updates to the launch script, try editing /usr/bin/unity-editor and removing that parameter.
@spacepluk that fixed it, thanks!
I got the same question on debian 8 with unity5.4.And the cpu usage over 100%.I still didn't fix it.
How did you do that?I can't fin unity-editor at /user/bin.
How to add the arguments -no-throttle-updates to the launch script?
I am on Ubuntu 16.04, Unity 5.6
I had that problem several posts above. With 5.5.3f1 (latest build) there is no CPU problem, I use 16.04 too. Why are you using 5.6, try the latest build. But there the other problem - Unity shuts down occasionally.
I will try 5.5.3f1,thanks. I used 5.4 before,but it has the cpu problem. Someone said that the problem was fixed by unity5.6,so I download it. But I found it didn't help.Since the moring,I found that I can't launched anymore cause it will shut down by itself. I am confused by that.
Just to clarify, unity 5.5.3f1 is indeed the latest build from of the 5.5 series. The 5.6.0f3 is the latest from the 5.6 series.
I found that this bug in unity's webview: close Services and Asset Store tabs and no cpu problem!
You may take a look at it here. After searching and trying many solution, I followed this tutorial and successfully resolved the issue.
16.04 is the working Ubuntu now. Unless you are a developer of linux..
This is super weird, but after fiddling with closing tabs and such I switched layouts twice ( Window - Layouts - 2 by 3, then chose "default") and now the CPU usage is down to a very acceptable ~10% plus the occasional Web Content spike at ~25%
Recent builds have another fix for a regression in this area.