Hdg Remote Debug is now available on the asset store! Get it here http://u3d.as/sHr Hdg Remote Debug is a live update and debug tool for Unity 3D that lets you inspect the GameObjects, components, and serialized fields in your game after it has been deployed onto a device. It is an alternative to the Unity Remote that actually works! You can tweak fields on the live build while sitting in the Unity editor, and it's great for quickly iterating on settings like UI layout and touch controls. This tool is a great time saver when you want to tweak things on the device without having to go through the rebuild and redeploy cycle (which is particularly slow on iOS and HoloLens). It's also a great help when debugging device-specific bugs. Features Simple to use. Runs on most platforms that Unity supports (tested extensively in the Mac and Windows editor, and with Android, iPhone, and Windows 10 (UWP) devices). Works with micro mscorlib! Iterate on touch controls on the device. Works with Unity free or Pro. Workflow Drop the provided prefab into your scene. Build and deploy to your device. Bring up the Hdg Remote Debug window by clicking on "Window > Hdg Remote Debug". Click the "Active Player" button and your device should appear in the list. Select it and profit! More information is available on our web site here: http://www.horsedrawngames.com/remote-debug-live-update-of-unity-builds-on-device Trello roadmap: https://trello.com/b/TSDsEbrA/hdg-remote-debug-roadmap Hdg Remote Debug is available in the Asset Store now for $60. Get it here: http://u3d.as/sHr!