Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Have anyone tried to build compute shaders for Mac OS?

Discussion in 'Shaders' started by Zolden, May 24, 2017.

  1. Zolden

    Zolden

    Joined:
    May 9, 2014
    Posts:
    141
    Somehow it didn't work for me. I tried to do it in 5.6.1 version of Unity on a Windows machine. And the app runs on macs, but compute shaders don't do their stuff. This is the app, if anyone wants to run it: https://drive.google.com/open?id=0B22OLebalqvJQzBCUVFkLUtmYjA

    What do I do wrong? I just made a build for 64 bit Mac OS. Tried to uncheck Auto Graphics API for Mac under player Settings, and left only Metal there. Still doesn't work. Are there special conditions required to build compute shaders to make them work?