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Handle multiple accounts in same app

Discussion in 'Unity Analytics' started by mischaTGE, May 30, 2017.

  1. mischaTGE

    mischaTGE

    Joined:
    Aug 24, 2015
    Posts:
    7
    Our game will be used in educational setups where one Installation will be by several users.
    We have a save game slot / account system implemented for that.
    Not being able to distinguish between the different users might cause problems in interpreting the analytics results.


    I tried using the Analytics.SetUserId to the player slot, but i don't think this has the desired effect. (The documentation is a bit vague here )

    I added the slot id to our custom events, so if i download the raw data i would have all information needed to process the desired information.

    thanks for your feedback
    Mischa
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Yes, you are on the right track. You would want to add the userID as a parameter to your Custom Event. As long as you have a Unity Pro license, you would then have access to Raw Data Export which would include this information. Also, we do get this feature request occasionally, and I would encourage you to post your suggestion here https://feedback.unity3d.com/
     
    Last edited: May 31, 2017
    mischaTGE likes this.