Search Unity

  1. We're looking for feedback on Unity Starter Kits! Let us know what you’d like.
    Dismiss Notice
  2. Unity 2017.2 beta is now available for download.
    Dismiss Notice
  3. Unity 2017.1 is now released.
    Dismiss Notice
  4. Introducing the Unity Essentials Packs! Find out more.
    Dismiss Notice
  5. Check out all the fixes for 5.6 on the patch releases page.
    Dismiss Notice
  6. Help us improve the editor usability and artist workflows. Join our discussion to provide your feedback.
    Dismiss Notice

GUIstyle

Discussion in 'Extensions & OnGUI' started by lesfundi, Jan 3, 2010.

  1. lesfundi

    lesfundi

    Joined:
    Jan 10, 2009
    Posts:
    628
    i understand GUIskin but not GUIstyle.
    Where can i see some example script with this?
    I want to create custom buttons, that is it.

    I checked out this movie file but screen size it is too small to see it.
    http://vimeo.com/channels/ncsuunity#6067691

    thanks,
    fundi
     
  2. Quietus2

    Quietus2

    Joined:
    Mar 28, 2008
    Posts:
    2,061
    They are quite simple to work with. Simply define it as you would any other variable you expose for the inspector.

    Code (csharp):
    1. var myButtonStyle : GUIStyle;
    Change the attributes as you wish for you new button in the inspector, then reference that style for your button in code where applicable.

    Code (csharp):
    1. GUILayout.Button("Press: ", myButtonStyle );
     
  3. lesfundi

    lesfundi

    Joined:
    Jan 10, 2009
    Posts:
    628
    sorry for my stupid question but how to you define the placement of the button than?
     
  4. Quietus2

    Quietus2

    Joined:
    Mar 28, 2008
    Posts:
    2,061
  5. lesfundi

    lesfundi

    Joined:
    Jan 10, 2009
    Posts:
    628
    THANKS!
     
  6. Jerware

    Jerware

    Joined:
    May 15, 2012
    Posts:
    41
  7. Josh707

    Josh707

    Joined:
    Jul 12, 2012
    Posts:
    65
    Thanks Jerware