Hiphish, Thanks for fixing the Unity 5.4 data_path error. I just downloaded the change 2.1.1 into a project that contains GridFramework and Vectrosity 5.3. After adding GRID_FRAMEWORK_VECTROSITY to scripting define symbols in ProjectSettings > Player, I am now getting the following error for all 3 of your renderers when I try to run your Vectrosity example scene. IndexOutOfRangeException: Array index is out of range. GridFramework.Renderers.Rectangular.Parallelepiped.CountLines () (at Assets/Plugins/GridFramework/Renderers/Rectangular/Parallelepiped.cs:59) GridFramework.Renderers.GridRenderer.UpdatePoints () (at Assets/Plugins/GridFramework/Renderers/GridRenderer.cs:278) GridFramework.Renderers.GridRenderer.Awake () (at Assets/Plugins/GridFramework/Renderers/GridRenderer.cs:439) UnityEditor.DockArea:OnGUI() Your non-vectrosity example scenes seem to run fine.