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Grid Based Inventory Need Help!

Discussion in 'Community Learning & Teaching' started by Cronkster, May 6, 2017.

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  1. Cronkster

    Cronkster

    Joined:
    Apr 26, 2017
    Posts:
    3
    So i'm creating a game and want to do a Grid Based Inventory, i've gotten the normal inventory down, EX: every item is a 1x1 slot, and every slot has a 10 spacing in bewteen and such. I want to make it so items like a pump action for example take up 2 by 3 slots. How would i got about making this?
     
    Last edited: May 6, 2017
  2. Adam-Buckner

    Adam-Buckner

    Joined:
    Jun 27, 2007
    Posts:
    5,664
    This is not the correct place to ask this question.

    This forum is for discussions on or presentations of learning material.

    I would suggest one of the other forum or support threads.

    FWIW: A simple google:
    https://www.google.co.uk/search?q=u...69i64j69i60.9447j0j4&sourceid=chrome&ie=UTF-8

    Gives many results:
    http://answers.unity3d.com/questions/787882/grid-inventory-multislot.html
    https://forum.unity3d.com/threads/grid-based-inventory-system.81242/
    http://answers.unity3d.com/questions/1330809/grid-inventory-move-item-slot-highlighting.html
     
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