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GPU Based Outline/Shadow effects?

Discussion in 'UGUI & TextMesh Pro' started by cowtrix, Mar 24, 2017.

  1. cowtrix

    cowtrix

    Joined:
    Oct 23, 2012
    Posts:
    322
    Hey folks. Does anyone know if there are GPU based solutions to adding outline/shadow effects to UI elements? CPU based vertex regeneration in the provided effect is just unworkably slow on things like text objects. Has anyone found a good GPU solution?