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[Game]Perplexigon - a multiplayer VR building and puzzle game!

Discussion in 'Made With Unity' started by danmoback, May 27, 2017.

  1. danmoback

    danmoback

    Joined:
    Oct 15, 2016
    Posts:
    5



    Puzzles


    Hi Everyone!

    Perplexigon has been released on Steam!

    Steam: http://store.steampowered.com/app/641590/Perplexigon/

    DevBlog: https://medium.com/@Perplexigon

    Website: http://perplexigon.com/


    Perplexigon is a multiplayer VR block building game for the HTC Vive and Oculus Rift. We currently have 16 different blocks and will be adding more. You can see the space environment in the video and we have a couple more planned and have begun work on a set of puzzles that will require the user to build contraptions to complete specific goals.

    Let us know what you think!

    -The Perplexigon Team




     
    Last edited: Jun 21, 2017
    John3D likes this.
  2. John3D

    John3D

    Joined:
    Mar 7, 2014
    Posts:
    441
    Very nice game and trailer. Good luck with your game!
     
  3. danmoback

    danmoback

    Joined:
    Oct 15, 2016
    Posts:
    5
    Hello again!

    Perplexigons first update is out! We've added the first 20 puzzles that will require users to think, build, and even pilot creations to complete them. Every puzzles has the same goal, to move a Golden Block into a colorful Target Void. These first puzzles are single player only but we are planning for multiplayer puzzles in the future!


    In addition to puzzles we also have done quite a few fixes/ imporvements:
    -The tutorial has been updated and improved.
    -Multiplayer has been optimized and now has less lag.
    -Volume options allow you to adjust volume for music and sound effects.
    -The delete gun has been drastically improved and now has a shorter wait time to delete.
    -The teleport gun allows you to pick which direction you will be facing when teleporting.
    -Using guns is now a toggle as oppose to the previous grip and hold. That means you don't have to get those nasty hand cramps when holding the HTC Vive side grips. You can now just click it once to hold and click it again to let go of the guns. It will also be toggle on the Oculus grip buttons.
    -The Action Block assignment has been greatly improved. We've included arrows to showcase when each Action Block is highlighted.
    -General bug fixes and game optimization.

    Thanks, and check out our dev blog if you have a chance! https://medium.com/@Perplexigon






     
    Last edited: Jun 21, 2017