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Game Performance Reporting - No stack trace?

Discussion in 'Unity Cloud Diagnostics' started by nxtboyIII, Dec 14, 2016.

  1. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    Hi, I use game performance reporting in my Android game, but I'm experiencing an issue where the stack trace is left completely empty for many of the reportings, rendering the report useless. Here is a screenshot of what I mean:



    As you can see, the stack trace is empty, so I don't know where the nullreferenceexception happened, and there are over 150,000 reports, so this is definitely a big issue.

    Please help me fix this, as I expected game performance reporting to help me fix bugs, not lead me in the dark.

    Thanks
     
  2. thomasn_unity

    thomasn_unity

    Unity Technologies

    Joined:
    Jun 21, 2016
    Posts:
    60
    nxtboyIII likes this.
  3. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
  4. festival

    festival

    Joined:
    Feb 3, 2011
    Posts:
    80
    I use 5.4.3p3 on iOS and get empty Stack traces .

    It worked once but now it doesnt .

    Any ideas?
     
  5. festival

    festival

    Joined:
    Feb 3, 2011
    Posts:
    80
    Any news how Performance Reporting is now in 2018?
     
  6. nox_pp

    nox_pp

    Joined:
    Dec 30, 2014
    Posts:
    4
    news: still no track traces for my il2cpp builds in Unity 2017.3 :eek: