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game is dead. Error Steps

Discussion in '2D Experimental Preview' started by jonjons, May 5, 2017.

  1. jonjons

    jonjons

    Joined:
    Oct 13, 2016
    Posts:
    41
    Hello...
    So... heres a way to crash the game...

    Simple delete the folder were the tileset pallete 32x32 .meta files are stored.

    For a 700w 1000h .png image slice it to 32x32... For each 32x32 square Unity creates 2 files .meta and something else.

    After having 3/4 images.png 700w 1000h sliced in 32x32, now there should be about 3000 .meta files or more, making the game almost impossible to read and to reopen (maybe this depends on CPU and memory performance).

    delete this 3000.meta files folder, and the game will no longer open