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Games Flashing Lights: Police - Fire - EMS [Steam]

Discussion in 'Projects In Progress' started by 600, Apr 27, 2016.

  1. 600

    600

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    Thanks @khos!

    As a base I use this asset (http://u3d.as/Fq8) and then edited, for police - belt, refactored body to create EMS and Firefighter costumes. Also created different textures for bodies.
    Props as hats and glasses are made by me in Blender.
     
  2. khos

    khos

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    Cool, thanks for the info! I am sure your game will do very well.
     
    600 likes this.
  3. 600

    600

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    Flashing Lights got accepted on Steam!
    Thank you everyone for your support and voting! :D


     
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  4. 600

    600

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    A short insight of development progress



    - Implementing features from previous prototypes
    - New map
    - AI and prop spawners
    - AI interaction (ID, Wait, Follow)
    - AI name database
    - Fire
    - Updated trunk
     
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  5. 600

    600

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    Frisk, arrest, handcuff first testing:



    - Person grab and guide function.
    - Frisk function.
    - Handcuff function.
    - Arrest (register person).
    - AI sit in back seat.
    - Interaction menu while in vehicle.
    - Vehicle door control now separate from getting in.
     
    khos likes this.
  6. 600

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    I'm happy to announce the Flashing Lights are now in cooperation with Excalibur Games! Their core focus is within simulations and they have worked with some great games including Jalopy, Euro Truck Simulator, Flight Simulator and Train Simulator. With their help we hope to deliver a higher quality game than I had originally planned. With their support and the community's involvement, I feel that we will make a great game together!

    Excalibur Games website
     
  7. 600

    600

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    Hello everyone,

    The last few weeks I’ve been hard at work on the game to implement new features, tidy up some of the visuals and have also began working with Excalibur to produce a new trailer for the game.

    The new trailer was recorded entirely online via a multiplayer match across several households and countries. We’ve found that the connection has been stable during these tests, but of course located several bugs and issues which we are going to resolve before its launch on Steam. Some of these issues were funny, so we may release an out takes video as well!

    The trailer will be made live to coincide with the games steam page launching. I will let you all know when this happens so you can join the new discussion board and help me with your feedback and suggestions.

    For now, here are a couple of screenshots which were captured during my online recording session with Excalibur.





    I hope you all are as excited to watch the new trailer as I am to release it. More news to come soon, stay tuned!
     
    JamesArndt likes this.
  8. JamesArndt

    JamesArndt

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    Very nice. Love the premise and the visuals are looking good so far.
     
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  9. 600

    600

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    Hi,
    Work in progress screenshot of new rural area.

     
  10. 600

    600

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    Hello Everyone,

    I’ve been working on Flashing Lights in the background towards a pretty big reveal which will go live in just under 24 hours. I know that the content updates have been a little quiet for the past month but after tomorrow you’ll see why!

    We’re going to be a bit more open, post more frequently and share more often very soon. But here’s a small tease on some of the progress I’ve been making since I last posted. I hope you enjoy it!



    I’ll be making another post tomorrow of course, but if you want to be alerted via E-mail of any news do visit the website below:

    www.emergencyinprogress.com

    Thank you for your patience and support. Let me know if you have any questions and I’ll do my best to answer them.

    PoliceTease.jpg
     
  11. 600

    600

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  12. 600

    600

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    Last edited: Sep 7, 2017
  13. 600

    600

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    EMS Paramedic early gameplay footage:


    Some Police features:


    Fire video coming soon!
    Kickstarter: http://kck.st/2wkwDju
     
  14. 600

    600

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    Firefighter early gameplay video

    Participated in EGX 2017,
    Great experience, it was interesting to see others play the game. Lots of valuable feedback.

     
  15. khos

    khos

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    Hi, well done with your efforts/update! can any developer goto EGX 2017, does it cost much? Hopefully you would not mind to discuss, maybe on a PM?
     
  16. 600

    600

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    Hi thanks,
    I do not have any numbers to share, all was organised by my publisher Excalibur Games and the game was included in their stand together with 7 other titles.
     
  17. khos

    khos

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    Ah ok cool, thanks for the info.
     
  18. 600

    600

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    Hi,
    Time to share some screenshots of new open world for Early Access next year. Still work in progress and will get expanded and added more islands in time. Currently the land part is 3,5km x 3,5km.

    So finally it will be without borders. Can’t wait to tackle water system that will disable and sink vehicles, perhaps simple swimming for characters also.






    > Link to Steam page <
     
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  19. 600

    600

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  20. 600

    600

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    Flashing Lights got into IndieDB's Top 100 shortlist!

    Now all votes are reset for the final round, if you voted before, please do it again!

    To vote, go to the 'upcoming games' section and click on the 'role playing' category, where you will find Flashing Lights! No registration needed.

    Link >>> http://www.indiedb.com/groups/2017-indie-of-the-year-awards/top100#vote56785

    Thank you!
     
    Last edited: Dec 15, 2017
  21. 600

    600

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    Working on First Person Driving View, In Car Computer and AI traffic.
    Finally all roads on the map are prepared for AI.



    Very excited about the in-car computer system with offset cursor that allow use it while driving.

    More gifs and about the progress on Steam page
     
    JamesArndt and TheMessyCoder like this.
  22. TheMessyCoder

    TheMessyCoder

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    I love this project great work. The quality of this was amazing long before you joined up with your partners.
    Congrats on this project. You are great story for indie devs to follow
     
  23. 600

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  24. 600

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    Hi, the first update in 2018!


    - Now traffic lights and stop/yield intersections added to the world.
    - Traffic lights synchronised for multiplayer.


    - Each game session have different random parking spots active.

    - Parking tickets and vehicles are synchronised with online game session, new players will see already fined vehicles.

    - Check out the full post on Steam page.
     
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  25. 600

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  26. 600

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    My very first dev blog with voice over…
    It was quite a challenge to start talking in front of mic :D

     
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  27. 600

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  28. 600

    600

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  29. Lostlogic

    Lostlogic

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    Coming along very nicely!!
     
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  30. 600

    600

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    Hi guys, quick update about this period :D

    Release date got postponed to June 7th,
    full announcement here on Steam.

    Video about new point system



    Win Flashing Lights badges!
    To enter, share these Facebook or Twitter posts and tag a friend.
    Facebook
    Twitter
     
  31. 600

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  32. ksawerywojciechowski49

    ksawerywojciechowski49

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    I am thinking about buying game, but I have question - what's mean that it is now early access? If I buy now, what will happen when the game comes out of the early access? Will I have to pay again to buy the full version? Or will I have the full version automatically?
     
  33. 600

    600

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    Hi, you get the full version, no need to buy again.
     
  34. Dustin88

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    I started working on a police simulator and really like what you have going. I was wondering if you would want to work together?

    I can only do programing as I am not good at modeling and animation.
     
  35. 600

    600

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    Hello, thanks for the message but sorry there are no job positions at the moment.
     
  36. Tazadar66

    Tazadar66

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    Very good work !

    Do you use any asset for the multiplayer part ?
     
  37. 600

    600

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    Thanks,
    Using Photon for multiplayer.
     
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  38. ZacFokes

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    Nice simulator man, you've done well :)
     
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  39. 600

    600

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    Flashing Lights had lots of changes and updates since release,
    check out the new trailer showing current gameplay features until December 2018 :)

     
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  40. 600

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  41. 600

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    JamesArndt likes this.
  44. 600

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    Last edited: Oct 29, 2019
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  47. 600

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