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"Failed to extract resources needed by Il2CPP" (Unity 5.3.5)

Discussion in 'Android' started by UnitedMG, Aug 18, 2017.

  1. UnitedMG

    UnitedMG

    Joined:
    Feb 26, 2015
    Posts:
    9
    For various testing reasons I need to manually unpack and pack IL2CPP APK built with Unity 5.3.5f1 but the "repacked" APK will always fail very soon with message:

    "Error: Failed to extract resources needed by Il2CPP"

    Logcat doesn't contain more information but it seems that this error happens very soon in the execution process.

    This error happens even if I don't make any changes in the APK contents - just unzipping and zipping it again with no compression (i.e., compression method "store") leads to this error.

    I tried several zip tools, like WinRAR, WinZip, 7z, "Linux zip", several compression parameters, and it is all the same. I tried to install the APK on many devices with the same result.

    I made many repacking in the past and this never happens with APK that uses Mono runtime. I wonder why the IL2CPP initialization is so sensitive and what conditions should be met to make it working.
     
  2. V890

    V890

    Joined:
    Jul 15, 2019
    Posts:
    3
    Hello, of course many years have passed, but I have come across the fact that when I sign an application in unity with some old keys, the admob advertisement refuses to show. I intend to try to build an application with a debug keystore, and sign it myself. But when installing a self-signed application, I get the same error as you

    Tell me please, did you find a solution to this problem then?