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Failed to connect to master server at 67.225.180.24:23466

Discussion in 'Multiplayer' started by Gikerowski, Aug 7, 2012.

  1. Gikerowski

    Gikerowski

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    Hi, Since today I have a problem with searching / creating servers using a 'master server'. If I try to create I get the message "Failed to connect to master server at 67.225.180.24:23466". I checked my previous builds (which worked well) - and .. I see the same problem. Maybe you know where is the problem? (sorry for my english)
     
  2. appels

    appels

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    The Unity masterserver may be offline since it's a test server.
     
  3. EddieCam

    EddieCam

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    Yeah, It's been down for me for at least 24hrs. It happens sometimes unfortunately
     
  4. Gikerowski

    Gikerowski

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    Ok , good to know :) thanks
     
  5. dormouse

    dormouse

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    I have the same issue ~~patient patient patient patient patient patient
     
  6. Dreamora

    Dreamora

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    it recently was not online too much and the nat facilitator even less.

    Instead of patience you should setup one for your own use and go with that one
     
  7. AzulValium

    AzulValium

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    Tottaly agree, you can download the unity servers from http://www.unity3d.com/master-server/index.html and easily make a build.
     
  8. dormouse

    dormouse

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    yes, you are right. But how can I redirect my application to connect local master server? when i run my application it connect to 67.225.180.24:23466 automatically... thanks
     
  9. dormouse

    dormouse

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    here is the answer:
    masterserver.ipAddress
     
  10. appels

    appels

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    Do a search in the script refence for MasterServer, one of the options is IpAddress.
     
  11. Dreamora

    Dreamora

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    ensure to set masterserver, connection tester and natfacilitator and that the server / machine where the masterserver runs on has the 3 ports forwarded and firewall allowed on UDP (you configure them in the source you compile) so its possible to connect to it at all
     
  12. ND

    ND

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    When we use GUID of server to connect the clients, the Default Unity's MasterServer and Facilitator will be used?
     
  13. Dreamora

    Dreamora

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    Unity will use what you specify. if you don't specify anything it will go through UTs, if you specified them correctly before trying to connect it will go through what you configured
     
  14. assa

    assa

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    Aug 19, 2012
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    I am having a problem with my Master Server i set up on my machine, It only works when i use 127.0.0.1 but when i use my ip it get Connection Failed error. Do you know why this happens?