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Fade mode for Particle shader

Discussion in 'Shaders' started by UnityLighting, Apr 25, 2017.

  1. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,874
    Hi

    I want to add fade mode for Particle->Additive Soft shader. Become disappear when player get closed to each particle surfaces ,similar to frostbite game engine.
    How can add this to shader ?

    i want to use in mobile target and i know about new Standard particle shader with same feature