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EditorVR Contest

Discussion in 'EditorXR' started by amirebrahimi_unity, Mar 14, 2017.

  1. amirebrahimi_unity

    amirebrahimi_unity

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  2. Nikbin

    Nikbin

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    Hi,
    Thanks for this interesting initiative :)
    Q: The rules document speaks about Winners and Prizes (In plural form). Do you select only one winner or more than one winners?
     
  3. koewydd

    koewydd

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    Hi, Nikbin -- see official contest rules for more information on the Grand Prize winner and how prizes are awarded per entry: http://response.unity3d.com/EditorVR-Contest-Terms-and-Conditions
     
  4. Nikbin

    Nikbin

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    Hi koewydd,
    Thanks for your reply. I have already read the official contest rules, but the "PRIZES" section is somehow ambiguous for me. It seems that there will be only one prize which is the "Grand Prize" and there will not be any other smaller prizes. Is it correct?
     
  5. mcarney

    mcarney

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    I'd like to submit a lighting tool for the EditorVR Contest. I've seen little activity in the forum and in the feature request list concerning lighting tools, so I think it would be an interesting focus.

    My assumption is that lighting tools are coming, however I was wondering if you could share any insight on future lighting tools that you're aware of so that I don't try and develop something already in the pipeline.

    Is there anywhere I can gain clarity on the EditorVR lighting tools road map, or should I just jump right in and try and make a tool?

    Thanks!
     
  6. amirebrahimi_unity

    amirebrahimi_unity

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    @mcarney82, I'd suggest jumping right in and making a tool. We aren't yet to the point where there are any long-term roadmaps for EditorVR. You can always see what we're working on simply by looking at the commit log on GitHub or what issues are currently assigned to a milestone. As of right now, we are not focusing on lighting tools.
     
  7. jimjahan

    jimjahan

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    Hello
    Based on contest rule A.vii:
    No more than one entry per person or team, multiple entries shall be sufficient basis for immediate disqualification.

    What about submitting a tool suite or toolset that contains more than one tool?
     
  8. amirebrahimi_unity

    amirebrahimi_unity

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    Yes, that would be fine. As long as it is one submission and packaged together.
     
  9. jimjahan

    jimjahan

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    Very nice. Thanks!
     
  10. jimjahan

    jimjahan

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    Hi
    I am wondering if it is possible to extend the deadline :) ? !
    Specially if other developers like me need 1 or 2 more days to complete their work
     
  11. jimjahan

    jimjahan

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    Hello
    Any news about the possibility of extending the deadline for 1 or 2 days? I think most of the participants will appreciate it if you extend the deadline.
    Thanks
     
  12. jimjahan

    jimjahan

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    Hi
    Could I upload just my tool files to github and exclude folders like EditorVR and SteamVR?
     
  13. amirebrahimi_unity

    amirebrahimi_unity

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    @jimjahan, Unfortunately, we cannot extend the deadline. We will announce the winner, soon.
     
  14. amirebrahimi_unity

    amirebrahimi_unity

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  15. ippdev

    ippdev

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  16. chantey

    chantey

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    in my dreams there is a public list of all the entries which we can fork and experiment with, providing feedback and building on ideas...
     
  17. chantey

    chantey

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    .. kinda like Editor VR :)
     
  18. amirebrahimi_unity

    amirebrahimi_unity

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  19. ixikos

    ixikos

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    Github no longer appears to be there :\
     
  20. jimjahan

    jimjahan

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    Hello
    Is there any new EditorVR contest on the way? It would be very nice if you could organize the 2nd contest.
    Thanks!
     
  21. jimjahan

    jimjahan

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    Hi @amirebrahimi_unity
    Do you have any plan for a new EditorVR contest? It would be very nice if you could organize the 2nd contest.
    Thanks!
     
  22. amirebrahimi_unity

    amirebrahimi_unity

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    No plans currently. Sorry.
     
  23. overbuilt

    overbuilt

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  24. amirebrahimi_unity

    amirebrahimi_unity

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    @dddon I think the creator removed it from GitHub at some point.