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Disable Everyplay for Apple TV

Discussion in 'Unity Everyplay' started by gfaraj, Jan 9, 2017.

  1. gfaraj

    gfaraj

    Joined:
    Jul 11, 2016
    Posts:
    35
    How can I disable Everyplay for Apple TV? Currently, it's giving me this build error:

    "Everyplay SDK 1.7.6 or later required"

    which comes from "EveryplayGlesSupport.mm"

    Is there any way to tell Everyplay to not include these files in my project for tvOS only?

    Thanks,
    George
     
  2. Jonathan-FourFats

    Jonathan-FourFats

    Joined:
    Apr 21, 2016
    Posts:
    22
    same build error here

    what's the point of function Everyplay.IsSupported() when it doesnt even build.
    Unity needs to put some effort....
     
    Last edited: Jan 26, 2017
  3. Jonathan-FourFats

    Jonathan-FourFats

    Joined:
    Apr 21, 2016
    Posts:
    22
    fixed it by excluding tvOS in Inspector->Select platforms for plugin
     
  4. Louis-N-D

    Louis-N-D

    Joined:
    Apr 17, 2013
    Posts:
    224
    I don't understand what you had selected in order to do this. Also, to be clear, I'm running into this problem because I WANT to run my game on AppleTV. I get no errors for iOS builds but AppleTV won't build because of the
    "EveryplayGlesSupport.h" error.