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Diffuse Reflection (Irradiance) Convolution type?

Discussion in 'Global Illumination' started by echo4papa, Apr 2, 2016.

  1. echo4papa

    echo4papa

    Joined:
    Mar 26, 2015
    Posts:
    158
    I was poking around the advanced cubemap import settings and noticed a convolution type for irradiance maps.

    Where does this type get used in Unity? Is this just for internal GI use, or can we use this type to import a custom irradiance map from Lys(or something) to be used for lighting?
     
    JeffGoing likes this.
  2. GuillaumeCote

    GuillaumeCote

    Joined:
    May 15, 2017
    Posts:
    1
    I'm also wondering about this.
     
    JeffGoing likes this.