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Custom events works for osxeditor but not for ios

Discussion in 'Unity Analytics' started by pervushyn_a, Feb 21, 2017.

  1. pervushyn_a

    pervushyn_a

    Joined:
    Feb 21, 2017
    Posts:
    3
    I've tried to allow arbitrary load and app use wifi in the info.plist but it not helps. I have only events from unity editor. Also no error have in console
     
  2. pervushyn_a

    pervushyn_a

    Joined:
    Feb 21, 2017
    Posts:
    3
    I can see custom events in the validation list for
    Platform: OSXEditor
    SDK Version: u5.5.0f1
    but no events comming from iOS device, is there is smth special for it?
     
  3. ap-unity

    ap-unity

    Unity Technologies

    Joined:
    Aug 3, 2016
    Posts:
    1,519
    @pervushyn_a

    The Validator will only show events sent from the Editor and from Development Builds. When you create your iOS build, did you mark it as a development build?

    If they are dev builds, please submit a support ticket with your project ID so we can investigate this issue further:
    https://analytics.cloud.unity3d.com/support/