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Compiling WSA Applications with VS2017 Fails

Discussion in 'Windows' started by QFSW, May 27, 2017.

  1. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Hi everyone, sorry if this is a stupid question

    I'm trying to compile my game for WSA but I'm not having any luck. I have UWP selected for SDK type then D3D for UWP build type. Built it in Unity and everything seems fine. Opened up the .sln file in VS2017
    upload_2017-5-27_10-48-44.png
    Hit build, then this is where it fails :(
    upload_2017-5-27_10-49-22.png
    Code (CSharp):
    1. Severity    Code    Description    Project    File    Line    Suppression State
    2. Error    MSB3073    The command ""C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\IL2CPP\build\il2cpp.exe" --libil2cpp-static --compile-cpp -architecture=x64 -configuration=ReleasePlus -platform=winrt -outputpath="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\bin\x64\Master\GameAssembly.dll" --data-folder="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\bin\x64\Master\\" -cachedirectory="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\obj\il2cppOutputProject\x64\Master\\" -generatedcppdir="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\Source" --additional-defines=WINDOWS_UWP --additional-defines=UNITY_UWP --additional-defines=UNITY_WSA_10_0 --additional-defines=UNITY_WSA --additional-defines=UNITY_WINRT -dotnetprofile=Net45 -verbose --map-file-parser="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\IL2CPP\MapFileParser\MapFileParser.exe"" exited with code -532462766.    Il2CppOutputProject    C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets    44  
    3.  
    Am I doing something wrong is there an incompatibility? Thanks
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Can you paste the contents of the output window? I'll look into this next week - you seem to be the second person that has run into this issue just in the last week.

    In the meantime, you could install VS2015 to work around the issue,
     
  3. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Sure, no problem :)
    So is it a VS2017 issue then?
    Code (CSharp):
    1. 1>------ Build started: Project: Il2CppOutputProject, Configuration: Master x64 ------
    2. 1>Building GameAssembly.dll with MsvcWinRtToolChain.
    3. 1>    Output directory: C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\bin\x64\Master
    4. 1>    Cache directory: C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\obj\il2cppOutputProject\x64\Master
    5. 1>il2cpp.exe didn't catch exception: System.InvalidOperationException: Builder is unable to build using selected toolchain (MsvcWinRtToolChain) or architecture (Unity.IL2CPP.Building.x64Architecture)!
    6. 1>   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    7. 1>   at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner(CppProgramBuilder builder, IBuildStatistics& statistics)
    8. 1>   at il2cpp.Program.DoRun(String[] args)
    9. 1>   at il2cpp.Program.Run(String[] args)
    10. 1>   at il2cpp.Program.Main(String[] args)
    11. 1>
    12. 1>Unhandled Exception: System.InvalidOperationException: Builder is unable to build using selected toolchain (MsvcWinRtToolChain) or architecture (Unity.IL2CPP.Building.x64Architecture)!
    13. 1>   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    14. 1>   at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner(CppProgramBuilder builder, IBuildStatistics& statistics)
    15. 1>   at il2cpp.Program.DoRun(String[] args)
    16. 1>   at il2cpp.Program.Run(String[] args)
    17. 1>   at il2cpp.Program.Main(String[] args)
    18. 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command ""C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\IL2CPP\build\il2cpp.exe" --libil2cpp-static --compile-cpp -architecture=x64 -configuration=ReleasePlus -platform=winrt -outputpath="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\bin\x64\Master\GameAssembly.dll" --data-folder="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\bin\x64\Master\\" -cachedirectory="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\\build\obj\il2cppOutputProject\x64\Master\\" -generatedcppdir="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\Source" --additional-defines=WINDOWS_UWP --additional-defines=UNITY_UWP --additional-defines=UNITY_WSA_10_0 --additional-defines=UNITY_WSA --additional-defines=UNITY_WINRT -dotnetprofile=Net45 -verbose --map-file-parser="C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Il2CppOutputProject\\IL2CPP\MapFileParser\MapFileParser.exe"" exited with code -532462766.
    19. 1>Done building project "Il2CppOutputProject.vcxproj" -- FAILED.
    20. 2>------ Build started: Project: Cosmos, Configuration: Master x64 ------
    21. 2>UnityGenerated.cpp
    22. 2>C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Cosmos\UnityGenerated.cpp(5): fatal error C1108: unable to find DLL: 'vcmeta.dll'
    23. 2>Done building project "Cosmos.vcxproj" -- FAILED.
    24. ========== Build: 0 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
    25.  
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    It looks like for some reason Unity is unable to find VS2017 installed on your machine. I don't know why it happens yet.
     
  5. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Hmm, thats strange. Any known workarounds other than to install VS2015 too?
     
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Not yet - I don't yet know why it happens. I may have more info after I look at it.
     
  7. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Shame, hope something gets sorted!
     
  8. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Ok I investigated it and I was able to reproduce this with newest VS2017 update. I seems that it somehow breaks our code for finding where C++ toolchain for VS2017 is installed.

    Now the good news: I may have found a potential workaround. Can you tell me the contents of this folder on your machine? "C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\VC\Tools\MSVC" (or wherever you installed VS2017).
     
  9. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Sure :)
    upload_2017-5-30_22-50-11.png

    upload_2017-5-30_22-50-19.png
    Want me to go into any of the sub folders?
     
  10. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Ok, that's exactly what I see as well. To workaround, make a copy of "14.10.25017" directory and call it "14.10.25019". That's where Unity looks for the C++ compiler on my machine. It seems that with one of the VS 2017 updates it changed the way it reports package versions, so Unity gets confused and looks in a wrong folder. This is how it looks like after the workaround:

    upload_2017-5-30_18-28-19.png

    EDIT: oops had wrong image attached at first. Fixed now.
     
    Last edited: May 31, 2017
  11. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Done that, seems to be working now :) Will let you know when the build is done, thanks for such a quick fix!
     
  12. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Hmm, all worked right up until the last step
    upload_2017-5-31_7-42-48.png
    Heres the contents of the bin folder if it helps
    upload_2017-5-31_7-43-5.png
     
  13. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Can you show the content of the output window?
     
  14. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Sure thing
    Code (CSharp):
    1. 1>------ Build started: Project: Il2CppOutputProject, Configuration: Master x64 ------
    2. 1>Building GameAssembly.dll with MsvcWinRtToolChain.
    3. 1>    Output directory: C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\bin\x64\Master
    4. 1>    Cache directory: C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\obj\il2cppOutputProject\x64\Master
    5. 1>Il2CppMethodPointerTable.cpp
    6. 1>Il2CppMetadataUsage.cpp
    7. 1>Il2CppTypeDefinitions.cpp
    8. 1>Il2CppAttributes.cpp
    9. 1>Bulk_System.Xml_4.cpp
    10. 1>Bulk_mscorlib_2.cpp
    11. 1>GenericMethods1.cpp
    12. 1>Bulk_Generics_12.cpp
    13. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    14. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    15. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    16. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    17. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    18. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    19. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    20. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    21. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    22. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    23. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    24. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    25. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    26. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    27. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    28. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    29. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    30. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    31. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    32. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    33. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    34. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    35. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    36. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    37. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    38. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    39. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    40. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    41. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    42. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    43. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    44. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    45. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    46. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    47. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    48. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    49. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    50. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    51. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    52. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    53. 1>Bulk_mscorlib_11.cpp
    54. 1>Bulk_System.Xml_2.cpp
    55. 1>Bulk_mscorlib_1.cpp
    56. 1>Bulk_UnityEngine.UI_0.cpp
    57. 1>Bulk_Generics_2.cpp
    58. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    59. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    60. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    61. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    62. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_1' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    63. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    64. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_5' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    65. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    66. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    67. 1>Bulk_mscorlib_9.cpp
    68. 1>Bulk_mscorlib_12.cpp
    69. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_2' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    70. 1>Bulk_System.Xml_1.cpp
    71. 1>Bulk_System_4.cpp
    72. 1>Bulk_mscorlib_4.cpp
    73. 1>GenericMethods0.cpp
    74. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    75. 1>Bulk_System_5.cpp
    76. 1>Bulk_System.Xml_0.cpp
    77. 1>Il2CppGenericMethodPointerTable.cpp
    78. 1>Bulk_mscorlib_10.cpp
    79. 1>Bulk_Assembly-CSharp_0.cpp
    80. 1>Bulk_mscorlib_8.cpp
    81. 1>Il2CppInvokerTable.cpp
    82. 1>Bulk_mscorlib_3.cpp
    83. 1>Bulk_Mono.Security_0.cpp
    84. 1>Bulk_Generics_13.cpp
    85. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    86. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    87. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 2 bytes will be overrun; 8 bytes will be written starting at offset 0
    88. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    89. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    90. 1>Bulk_Generics_1.cpp
    91. 1>Bulk_System_0.cpp
    92. 1>Bulk_System_2.cpp
    93. 1>Bulk_UnityEngine_1.cpp
    94. 1>Bulk_System_1.cpp
    95. 1>Il2CppGenericMethodTable.cpp
    96. 1>Bulk_mscorlib_5.cpp
    97. 1>Bulk_System_3.cpp
    98. 1>Bulk_System.Xml_3.cpp
    99. 1>Bulk_Assembly-CSharp-firstpass_1.cpp
    100. 1>Bulk_mscorlib_0.cpp
    101. 1>Bulk_Generics_16.cpp
    102. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_3' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    103. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_3' of size 1 bytes will be overrun; 8 bytes will be written starting at offset 0
    104. 1>c:\users\yusuf\unity projects\cosmos\release\cosmos_wsa\il2cppoutputproject\il2cpp\libil2cpp\codegen\il2cpp-codegen.h(778): warning C4789: buffer 'V_0'"C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\bin\x64\Master\GameAssembly.map" "C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\build\bin\x64\Master\SymbolMap"
    105. 1>Cleaned up 1 object files.
    106. 1>Done building project "Il2CppOutputProject.vcxproj".
    107. 2>------ Build started: Project: Cosmos, Configuration: Master x64 ------
    108. 2>UnityGenerated.cpp
    109. 2>C:\Users\Yusuf\Unity Projects\Cosmos\Release\Cosmos_WSA\Cosmos\UnityGenerated.cpp(5): fatal error C1108: unable to find DLL: 'vcmeta.dll'
    110. 2>Done building project "Cosmos.vcxproj" -- FAILED.
    111. ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    112.  
     
  15. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Did you rename or did you copy folder 14.10.25017? You need both 14.10.25019 and 14.10.25017 to exist at the same time.
     
  16. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Copied I believe
    upload_2017-6-1_18-24-43.png
     
  17. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
  18. QFSW

    QFSW

    Joined:
    Mar 24, 2015
    Posts:
    2,906
    Works like a charm now, Thank you!