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CommandInvokationFailure: Failed to re-package resources.

Discussion in 'Daydream' started by RSH1, Jan 26, 2017.

  1. RSH1

    RSH1

    Joined:
    Jul 9, 2012
    Posts:
    255
    Using 5.6.0b4 with Daydream enabled in Build Settings and the unitypackage from https://developers.google.com/vr/unity/download#google-vr-sdk-for-unity imported, I am getting the following error when try to build and run to Pixel phone.

    Code (CSharp):
    1. CommandInvokationFailure: Failed to re-package resources.
    2. /Users/me/Library/Android/sdk/build-tools/23.0.2/aapt package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "/Users/me/Library/Android/sdk/platforms/android-25/android.jar" -F bin/resources.ap_ --extra-packages com.google.gvr.permissionsupport -S "/Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res"
    3.  
    4. stderr[
    5. AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/VrActivityTheme').
    6.  
    7. AndroidManifest.xml:5: error: Error: No resource found that matches the given name (at 'enableVrMode' with value '@string/gvr_vr_mode_component').
    8.  
    9. ]
    10. stdout[
    11. Configurations:
    12. (default)
    13.  
    14. Files:
    15.   layout/dialog.xml
    16.     Src: () /Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res/layout/dialog.xml
    17.   values/values.xml
    18.     Src: () /Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res/values/values.xml
    19.   AndroidManifest.xml
    20.     Src: () AndroidManifest.xml
    21.  
    22. Resource Dirs:
    23.   Type layout
    24.     layout/dialog.xml
    25.       Src: () /Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res/layout/dialog.xml
    26.   Type values
    27.     values/values.xml
    28.       Src: () /Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res/values/values.xml
    29. Including resources from package: /Users/me/Library/Android/sdk/platforms/android-25/android.jar
    30. applyFileOverlay for drawable
    31. trying overlaySet Key=app_banner.png
    32. trying overlaySet Key=app_icon.png
    33. trying overlaySet Key=vr_icon_back.png
    34. trying overlaySet Key=vr_icon_front.png
    35. applyFileOverlay for layout
    36. applyFileOverlay for anim
    37. applyFileOverlay for animator
    38. applyFileOverlay for interpolator
    39. applyFileOverlay for transition
    40. applyFileOverlay for xml
    41. applyFileOverlay for raw
    42. applyFileOverlay for color
    43. applyFileOverlay for menu
    44. applyFileOverlay for mipmap
    45. Processing image: res/drawable-xhdpi/app_banner.png
    46. Processing image: res/drawable-mdpi/app_icon.png
    47. Processing image: res/drawable-nodpi/vr_icon_back.png
    48. Processing image: res/drawable-nodpi/vr_icon_front.png
    49.     (processed image res/drawable-nodpi/vr_icon_back.png: 34% size of source)
    50.     (processed image res/drawable-nodpi/vr_icon_front.png: 94% size of source)
    51.     (processed image res/drawable-mdpi/app_icon.png: 94% size of source)
    52.     (processed image res/drawable-xhdpi/app_banner.png: 93% size of source)
    53.     (new resource id app_banner from xhdpi-v4/drawable/app_banner.png #generated)
    54.     (new resource id app_icon from mdpi-v4/drawable/app_icon.png #generated)
    55.     (new resource id vr_icon_back from nodpi-v4/drawable/vr_icon_back.png #generated)
    56.     (new resource id vr_icon_front from nodpi-v4/drawable/vr_icon_front.png #generated)
    57.     (new resource id dialog from /Applications/Unity 5 Projects/Skyroads/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/res/layout/dialog.xml)
    58. ]
    59. exit code: 1
    60. UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
    61. UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
    62. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
     
  2. RSH1

    RSH1

    Joined:
    Jul 9, 2012
    Posts:
    255
    Turns out I needed to specify the location of the latest JDK in Unity preferences.
     
  3. blackfairy

    blackfairy

    Joined:
    Jun 9, 2017
    Posts:
    1
    I AM GETTING THIS FOLLOWING ERRORS, HOW TO FIX IT?

    CommandInvokationFailure: Failed to re-package resources.
    C:\Users\User\AppData\Local\Android\sdk\build-tools\25.0.2\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:\Users\User\AppData\Local\Android\sdk\platforms\android-19\android.jar" -F bin/resources.ap_

    stderr[
    res\values-v21\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Material.Light.NoActionBar.Fullscreen'.

    ]
    stdout[
    Configurations:
    (default)
    v14
    v21
    ldpi-v4
    mdpi-v4
    hdpi-v4
    xhdpi-v4
    xxhdpi-v4
    xxxhdpi-v4

    Files:
    drawable\app_banner.png
    Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
    drawable\app_icon.png
    Src: (ldpi-v4) res\drawable-ldpi\app_icon.png
    Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
    Src: (hdpi-v4) res\drawable-hdpi\app_icon.png
    Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png
    Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png
    Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png
    values\strings.xml
    Src: () res\values\strings.xml
    values\styles.xml
    Src: () res\values\styles.xml
    Src: (v14) res\values-v14\styles.xml
    Src: (v21) res\values-v21\styles.xml
    AndroidManifest.xml
    Src: () AndroidManifest.xml

    Resource Dirs:
    Type drawable
    drawable\app_banner.png
    Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
    drawable\app_icon.png
    Src: (ldpi-v4) res\drawable-ldpi\app_icon.png
    Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
    Src: (hdpi-v4) res\drawable-hdpi\app_icon.png
    Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png
    Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png
    Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png
    Type values
    values\strings.xml
    Src: () res\values\strings.xml
    values\styles.xml
    Src: () res\values\styles.xml
    Src: (v14) res\values-v14\styles.xml
    Src: (v21) res\values-v21\styles.xml
    Including resources from package: C:\Users\User\AppData\Local\Android\sdk\platforms\android-19\android.jar
    applyFileOverlay for drawable
    applyFileOverlay for layout
    applyFileOverlay for anim
    applyFileOverlay for animator
    applyFileOverlay for interpolator
    applyFileOverlay for transition
    applyFileOverlay for xml
    applyFileOverlay for raw
    applyFileOverlay for color
    applyFileOverlay for menu
    applyFileOverlay for mipmap
    PProrocessing image:cessi ng iresmag\e: drawable-lrdpie\app_icon.pngs\drawab
    le-xhdpi\app_banner.png
    Processing image: res\drawable-mdpi\app_icon.png
    (processed image res\drawable-ldpi\app_icon.png: 78% size of source)
    Processing image: res\drawable-hdpi\app_icon.png
    (processed image res\drawable-mdpi\app_icon.png: 76% size of source)
    Processing image: res\drawable-xhdpi\app_icon.png
    Processing image: res\drawable-xxhdpi\app_icon.png
    (processed image res\drawable-hdpi\app_icon.png: 91% size of source)
    Processing image: res\drawable-xxxhdpi\app_icon.png
    (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
    (processed image res\drawable-xhdpi\app_icon.png: 92% size of source)
    (processed image res\drawable-xxhdpi\app_icon.png: 94% size of source)
    (processed image res\drawable-xxxhdpi\app_icon.png: 95% size of source)
    (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
    (new resource id app_icon from ldpi-v4\drawable\app_icon.png #generated)
    (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
    (new resource id app_icon from hdpi-v4\drawable\app_icon.png #generated)
    (new resource id app_icon from xhdpi-v4\drawable\app_icon.png #generated)
    (new resource id app_icon from xxhdpi-v4\drawable\app_icon.png #generated)
    (new resource id app_icon from xxxhdpi-v4\drawable\app_icon.png #generated)
    ]
    exit code: 1
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
    UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
    UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()