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[RELEASED][Assets Cleaner And Analyser] Very useful tool to cleanup and analyse all your assets i

Discussion in 'Assets and Asset Store' started by BBRome, Dec 26, 2016.

  1. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    icon_256.png

    A.C.A.A. is a powerful tool very useful to clean and analyse all your assets in the project.

    This tool, as our long experience in making games using Unity, is very useful when the project is ready to be delivered, during a game development usually we add a lot of asset not used in the build.

    Main features, there’re three main assets data access:

    Asset Manager
    Scene Manager
    Unused asset manager

    Asset Manager:

    View assets filtered by:
    - Type
    - Layer
    - Tag
    - Containing text
    Missing references
    If asset is linked to scene
    If asset is main asset
    If asset is foreign
    Asset size in memory

    On each selected asset you can:
    Select in the project window
    View asset references
    Delete asset

    Scene manager:

    View scene list
    Open scene
    View scene list subdivided by in player build settings and not
    Access to all GameObject in scene hierarchy

    Cleaner Remove Unused Assets Manager

    All unused assets list
    View each asset detail
    Filter by type
    Filter by containing text
    Possibility get list excluding scene non in build settings
    Possibility exclude unity key folders
    On delete move selected assets to computer trash folder
    On delete move selected assets to folder

    15 Minutes Working DEMO Unity 5.4 And Up
    http://www.blabserver.net/AssetsCAA_U_5_4/AssetsCleanerAndAnalyzer.unitypackage.zip
    15 Minutes Working DEMO Unity 5.3
    http://www.blabserver.net/AssetsCAA_U_5_3/AssetsCleanerAndAnalyzer.unitypackage.zip

    https://www.assetstore.unity3d.com/en/#!/content/79107



    Screen Shot 2016-12-24 at 10.24.13.png Screen Shot 2016-12-24 at 10.24.23.png Screen Shot 2016-12-24 at 10.27.52.png Screen Shot 2016-12-24 at 10.29.44.png
     
    Last edited: Jan 18, 2017
    tigerleapgorge likes this.
  2. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
  3. lmgginspace

    lmgginspace

    Joined:
    Nov 22, 2012
    Posts:
    34
    Hi, I have a small question.
    I think it's already a bit specified, but it's better to be sure.
    Could this asset help me to find all missing script references and all missing properties, in every prefab, scriptable object, asset with any sort of reference, and any scene object in the entire project?

    Thanks ;)
     
    tigerleapgorge likes this.
  4. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    Hi,

    Yes, in any prefab in the entire project, what do you mean "missing properties" ?

    Screen Shot 2017-05-19 at 10.26.19.png Screen Shot 2017-05-19 at 10.26.45.png
     
    tigerleapgorge likes this.
  5. lmgginspace

    lmgginspace

    Joined:
    Nov 22, 2012
    Posts:
    34
    By missing properties, I mean for example the public reference types you put in a MonoBehaviour and you have to assign in the inspector. These can go missing too.
    But does the plugin also work for scriptable objects, and scene game objects?
     
  6. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    Well no, just, if in scene gameObject are linked to prefab, but as we already have scene structure info, isn't a long job to check "missing properties" on all gameObject in scenes, it will be done on next update.
     
  7. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    New release coming soon...

    2.0.0
    - Added New Feature Directory Scanner
    - Added New Feature For Big Project Unused Asset Page Splitter
    - Added useful utility for big project to speed up assets lines scrolling,
    - Update Last Unity Version
    - Minor Bug Fixing

    new_1.png new_2.png new_3.png
     
  8. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    Release 2.0.0 just released
     
  9. UKingYu

    UKingYu

    Joined:
    Mar 6, 2015
    Posts:
    2
    Hello, just purchased this asset. It looks very powerful. And comparing to other similar tools such as Asset Hunter 2, which I also bought, this tool doesn't need a recent successful build to start the job. I think it's a very important feature.

    And back to our specific need, I just wonder may I set this tool only focus on one specific folder instead of scanning the whole project? If current version doesn't include such function, when I would have it? Thanks you.
     
  10. UKingYu

    UKingYu

    Joined:
    Mar 6, 2015
    Posts:
    2
    I tried Toggle Folders TreeView. But I prefer the layout of Unused Assets Management.
     
  11. BBRome

    BBRome

    Joined:
    Jul 3, 2012
    Posts:
    373
    Well, I could add an include or esclude folders (like TreeView) is "Unused Asset Management" to filter folders.

    I'll check then I'll add it on next release.
     
    tigerleapgorge likes this.