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[Release v2] 2D Hero Pack+ anim native Unity, Spine2D, DragonBones

Discussion in 'Assets and Asset Store' started by iov, Dec 27, 2016.

  1. iov

    iov

    Joined:
    Nov 1, 2014
    Posts:
    78
    Hi, everybody!
    I hope my asset it will be interesting?
    I will be glad to suggestions for improvement.

    http://u3d.as/M6X

    sketch


    Color



    poze


    skin



    Unity3d



    Nativ animation Unity3d

     
    Last edited: Apr 6, 2017
  2. pushingpandas

    pushingpandas

    Joined:
    Jan 12, 2013
    Posts:
    1,419
    really beautiful. Do you plan more characters? When I purchase this I need a few bad guys too :D
     
  3. p6r

    p6r

    Joined:
    Nov 6, 2010
    Posts:
    1,158
    Wonderful !!!
    I like the different characters from the basic one.
    Yes, bad guys and... girls !!!
    6R
     
  4. iov

    iov

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    Nov 1, 2014
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    Yes I planned to add in the following version, bad guys and the hero's girl -).
    At first to look how successful asset.
     
    pushingpandas likes this.
  5. iov

    iov

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    the skeleton of animation is made so that it is possible to change quietly the sizes and the provision of parts of a body, without affecting animation. Here I have a little added.

     
  6. theANMATOR2b

    theANMATOR2b

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    Some animations to consider that would help complete the pack.
    Get up from knocked down
    Hit reaction x2
    More than one death sequence
    Melee attack x2-4
    Ladder climb
    Falling
    Landing x2 (safe landing) (too high damage landing)
    Of course there are several others that will be requested by clients. :)
     
    iov likes this.
  7. iov

    iov

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    thanks, I will consider, I will make surely
    so far it is only not sure that everything will be in the first version.
    I wanted to make still a demonstration scene of management of the character and shooting practice.
     
  8. iov

    iov

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    78
  9. iov

    iov

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    Simple Reskin. Adding the characters, you can quickly adjust Rig without affecting the animation.

     
  10. iov

    iov

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    Bonus. Scene of an example of control by the character for an arcade, a platformer or a shooter! 360 Degrees Aiming.

     
  11. iov

    iov

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    example animation

     
  12. iov

    iov

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  13. iov

    iov

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    Any suggestions, recommendations?
    Is it possible to supplement the animation in Spine2D, Dragon Bones?
     
  14. MinhDao

    MinhDao

    Joined:
    Oct 28, 2013
    Posts:
    155
    Hi Ivo,
    Do you have plan for creating more asset like tank, plane, enemy.... I really love your art style but it very hard to create a game with only character asset. I'm developer, I can't create art to fit with your style.

    P/S : Is it possible to use other weapon with your character? Like other gun, bomb...
     
    Last edited: Jun 15, 2017
  15. iov

    iov

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    Nov 1, 2014
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    Hi,
    Yes, any additional asset can be applied to the hand.
    I plan to add native animations.
    Still do the animation in Spine 2D.

    This is the character's asset.
    The assets of a tank, aircraft, environment can be in a separate asset ..
    I thought, maybe UI ...
     
  16. MinhDao

    MinhDao

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    Oct 28, 2013
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    Nice!
    I suggest more animations:
    • Throw bombs
    • Use two hand weapon (rifle gun, rocket...)
    • Melee attack (use knife)
     
  17. iov

    iov

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    I will try to lay out in 2 weeks
     
  18. iov

    iov

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    Added animation. At the stage of consideration.
     
  19. iov

    iov

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  20. MinhDao

    MinhDao

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    Nice! Can't wait to see other assets from you. Very cool art style
     
  21. iov

    iov

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    If it is popular.
    The plans in these assets.
    1. New characters, thin, thick.
    2. + animation in Spine2d
    3. The sequence png

    Assets in this style
    1. Environment
    2. Interface
    maybe
    1. Pirates
    2. Nidzia
    3. and so on ..
     
  22. iov

    iov

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    I updated the asset. Animation is added.
     
  23. iov

    iov

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    New animation added, .json, Spine2D, DragonBones Pro



     
  24. Folla007

    Folla007

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    please add more animation
     
  25. iov

    iov

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    what animations are needed?
     
  26. Folla007

    Folla007

    Joined:
    Aug 13, 2017
    Posts:
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    -swim
    -slide
    -the player on rope (Hold the rope animation)
    - a better Melee Attack animation with the right hand of the player or add a mlee animation with foot because in the game when the player havea gun he can't do a melee attack with the same hand did you understand me !
    i really like your work Keep going
    i will be the first buyer if you create more great asset like that
    thanks
     
  27. iov

    iov

    Joined:
    Nov 1, 2014
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    Hi,
    Thank you for your feedback.
    I have plans to add animation to this asset.
    I'll make the first thing you wrote.
    Not sure what fast ..
     
  28. iov

    iov

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    Good day.
    A new version. Animation added, pull, push, swim.
    Regards.
     
  29. iov

    iov

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    What animations are missing?
     
  30. FireMutant

    FireMutant

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    Sep 2, 2013
    Posts:
    49
    Hi @iov
    I just purchased this asset and it is really well done. I have a concern over the number of gameObjects in each animation though. Approximately 100, although most are empty gameObjects. Have you tested the performance of using so many nested gameObjects in a scene (mobile), and is there a limit to how many a game can handle? I plan on having 10 - 15 characters on screen at one time, along with the other scene objects, and I was just curious if this has already been tested before I progress too far? Thanks. Great animations!
     
  31. iov

    iov

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    Everything should work well. Write about the problems. Thank you.