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Unity Multiplayer Client authority movement sample

Discussion in '5.2 Beta Forum' started by seanr, Jul 27, 2015.

  1. seanr

    seanr

    Unity Technologies

    Joined:
    Sep 22, 2014
    Posts:
    669
    Sample project that shows client authority over non-player objects - this is a new multiplayer feature in 5.2. The Player (the red&white ball) can spawn other objects with "S". The rotation movement of these objects is then controlled by that client, and there is a command on them to cycle colors (press space).


    upload_2015-7-27_13-47-26.png
     

    Attached Files:

    Nikolasio, RuMad, pKallv and 3 others like this.