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Can I use cardboard with Unity 5.5?

Discussion in 'AR/VR (XR) Discussion' started by recruit_tatsuya, Dec 8, 2016.

  1. recruit_tatsuya

    recruit_tatsuya

    Joined:
    Dec 2, 2016
    Posts:
    14
    Hi guys.
    I am trying to make cardboardVR using Unity 5.5 and GoogleVRSDK.
    But cardboard does not appear in VirtualRealitySDKs.

    Is it necessary to use Daydream technical preview even when using cardboard?

    environment
    Unity 5.5.0f3
    Google VR SDK for Unity v1.10.0
    minAndroidSDK 5.0
     

    Attached Files:

  2. joejo

    joejo

    Unity Technologies

    Joined:
    May 26, 2016
    Posts:
    958
    If you don't want to use the TP then you'll have to use the Google VR SDK for Unity and the Legacy scripting in there. However, I would suggest using the Daydream TP just to make your life easier as you'll have to remove a lot of the Google SDK to get it compiling natively.
     
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  3. Selzier

    Selzier

    Joined:
    Sep 23, 2014
    Posts:
    652
    Unity 5.5 works great with GoogleVR SDK, download from github. There's nothing special that needs to be done to get it compiling, works great. I recommend NOT using technical preview as there are a number of unresolved bugs. This video shows the setup:
     
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  4. recruit_tatsuya

    recruit_tatsuya

    Joined:
    Dec 2, 2016
    Posts:
    14
    @joejo
    Thank you
    I wanted to use Unity 5.5 but I will develop it using TP

    @Selzier
    I downloaded google VR sdk from github but Cardboard was not displayed in the virtual Reality SDK after all.
    As shown by the movie you taught me GameView is displayed in VR ...
    But your video has a lot of things to learn in making VR.
    Thank you for telling me!
     
    Last edited: Dec 9, 2016