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callback for client when object is spawned?

Discussion in 'Multiplayer' started by Bernardo_Olafson, May 20, 2016.

  1. Bernardo_Olafson

    Bernardo_Olafson

    Joined:
    Feb 11, 2015
    Posts:
    5
    good morning everyone,

    Is there a callback on the client which I can use to find out when and what object was spawned? Without having to add a behaviour to the object itself. something like OnObjectSpawned().

    thanks
     
  2. HaimBendanan

    HaimBendanan

    Joined:
    May 10, 2016
    Posts:
    28
    @otomo did you found out such a function?