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Buttons still not working in 2017.1.0b3

Discussion in 'Linux' started by knobby67, May 12, 2017.

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  1. knobby67

    knobby67

    Joined:
    Aug 30, 2015
    Posts:
    389
    Hi,
    as reported in last build ( post seems to be gone :s ) full screen game stops buttons ( might be all canvas events ) working, below is player.log
    Thanks

    s
    Code (csharp):
    1. ##utp:{"type":"MemoryLeaks","allocatedMemory":8537956,"memoryLabels":[{"Default":128},{"Permanent":12736},{"NewDelete":22456},{"Thread":120},{"Manager":968},{"VertexData":1224},{"Shader":68},{"GfxDevice":8426980},{"GfxThread":3024},{"Serialization":9152},{"BaseObject":576},{"Renderer":30944},{"Terrain":176},{"STL":5632},{"String":1234},{"DynamicArray":8477},{"UTF16String":388},{"PoolAlloc":-176},{"ScriptManager":2048},{"Sprites":768},{"CloudService":2616},{"WebRequest":7489},{"SceneManager":928}]}
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    Last edited: May 12, 2017
  2. kaskiU

    kaskiU

    Joined:
    Aug 6, 2013
    Posts:
    50
    You sure it is not a scripting error? You get some NullReferenceExceptions.
     
  3. knobby67

    knobby67

    Joined:
    Aug 30, 2015
    Posts:
    389
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