Search Unity

[BUG?]Surface Shader and GrabPass

Discussion in 'Shaders' started by Reanimate_L, Oct 10, 2016.

  1. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,788
    It seems there's a bug in surface shader and grabpass with the latest unity 5.4 release.
    if using high value with metallic or specular the grabpass are overlayed.
    grabpassbug.png
    but if spec or metallic are low or zero grabpass were fine
    grabpassbugSpec.png