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Bright Edges While Importing from Maya

Discussion in 'Asset Importing & Exporting' started by AndreaGiglio82, Jun 15, 2017.

  1. AndreaGiglio82

    AndreaGiglio82

    Joined:
    May 24, 2017
    Posts:
    6
    Hello there, I'm a 3D artist and I'm noticing an error while importing my meshes from Maya to Unity. Even of very simple meshes there's a white line around the borders both on static and dynamic meshes. I think my UVs are fine for I have every simple shell separated and the texture does not stretch.