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Unity UI Bloom Effect on Image/Text UI - possible?

Discussion in 'UGUI & TextMesh Pro' started by PJRM, May 25, 2017.

  1. PJRM

    PJRM

    Joined:
    Mar 4, 2013
    Posts:
    303
    Hi.

    Is there a way to add the Bloom effect on Text UI and/or Image/Raw Image?
    I already set the preference settings on the post processing effect that I want, but seems to affect only the materials with emission. but the UI there isn't a way.

    Is there a way to make the bloom from Post Processing profile works on the UI components?
     
  2. SimonDarksideJ

    SimonDarksideJ

    Joined:
    Jul 3, 2012
    Posts:
    1,689
  3. PJRM

    PJRM

    Joined:
    Mar 4, 2013
    Posts:
    303
    Thank you so much. I didn't know about this asset. Great help!
    I hope i can use your UILineRenderer to make my borders with a material to activate the bloom effect.

    One note: When i imported i had to upgrade the scripts, because it have some scripts with obsolete API. Is this about the note you set on the Upgrade Note on the main page on the bitbucket?