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'Bake Runtime' job failed with error code: 11 ('Failed reading Albedo Texture file.').

Discussion in 'Global Illumination' started by DaVeF101, Feb 18, 2016.

  1. DaVeF101

    DaVeF101

    Joined:
    Sep 7, 2014
    Posts:
    134
    Using 5.3.0f4 .. When my scene bake reaches 10/16 Runtime .. I get 1000s of 'Bake Runtime' job failed with error code: 11 ('Failed reading Albedo Texture file.'). errors and the bake never finishes (scene baking for 48 hours!)

    Anyone else experiencing this?
     
  2. DaVeF101

    DaVeF101

    Joined:
    Sep 7, 2014
    Posts:
    134
    Screen shots attached
     

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  3. mtanu

    mtanu

    Joined:
    Mar 22, 2016
    Posts:
    15
    DaVeF101, did you find a solution to your issue? I'm experiencing the same error. On a different thread someone suggested that assigning a texture to ALL materials with albedo solved his problem; that doesn't seem right, if you want a simple color texture, but maybe that's what Unity 5 requires now?
     
  4. Paul_Bronowski

    Paul_Bronowski

    Joined:
    Sep 3, 2014
    Posts:
    55
    Clearing the GI cache and ensuring that it was large enough (else Error 8), resolved Error 11 for me - thanks