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Are Orthographic Projection Function Correctly?

Discussion in '2017.1 Beta' started by MrEsquire, May 4, 2017.

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  1. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Has there been any changes to the way this works since Unity 5?
    I'm not getting any errors but something is wrong in project.
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi MrEsquire,
    Could you specify your problem please?
     
  3. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Hi Leonhard

    Basically I tried Unity 4.7 on my project and functionality is working correctly, orthographic camera with waypoints assigned.

    Now Upgrading to the latest beta, the game level no longer works correctly, the movement of the character does not work correctly, the game is similar to monument valley. I need to know if someone thing has changed with cameras since the 5.x releases or this a new bug I found as many people do not use Orthographic cameras.

    Also Im not sure which section this comes under? Please ask some devs if it has changed..
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Depth is reversed in newer versions of Unity for shaders. As this isn't strictly a 2017 issue I will have to close the thread unless there is a bug report, thanks :)
     
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